@SCENARIO
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^^The Fellowship of the Ring
^Frodo, a hobbit from the Shire, has inherited his Uncle Bilbo's 'funny' magic ring. A
precious gold band that Bilbo found on his adventures with the Dwarves.
^The wandering wizard, Gandalf the Grey, has discovered that the ring is in fact the 
One Ring which once sat upon the finger of the Great Enemy himself, the Dark Lord Sauron. 
It's overwhelming power is only surpassed by its malice and threat to the world. While 
it yet exists the world will never know peace.
^When Sauron last wielded the Ring it took a grand alliance of Elves and Men to defeat 
him. Now the Elves have all but departed over the sea and the strength of men is failing.
Sauron, though defeated, has endured and rebuilt much of his lost strength. But still he 
lacks the power of the One Ring. While it lay hidden in the Shire it was safe. But now 
Gandalf believes that Sauron has uncovered where it lies and will send his dread agents 
to reclaim it. He decides that Frodo must take the Ring to the Elves of Rivendell. They 
will guard it until a decision can be made as to what should ultimately become of it. 
Meanwhile, Gandalf himself will journey south, to consult the head of his order, Saruman 
the White. He says that he will return soon, but should he be delayed they should set off 
without him.
^NOTES:
^1. Choose the Fellowship as the human player.  It is not possible to play as any other. 
This scenario is not a typical Civ game. It bears more similarity to an adventure game.
^2. Time passes in four hour intervals. So, 1 turn = 4 hours.
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